
Intership
I intern at the indie starter up called Lumissium, I worked remote along side with five other interns and two staff members. My role was as Level and Audio designer, I worked on the layout of the map along side another fellow intern. Later durring the intership I shifted my focus to audio design and audio folliage. My main assigment was to replace any audio in the game that was not fitting or felt out of place. The Company worked in a custom engine built by the lead programmer. I mostly talked and worked with the lead programmer ,also the other level design intern durring my intership.

Imagindar
The title that the company was devolping is Imagindar a
high fanatsy PVP Action game. Where there are no predifined classes and the player can customise their own class, abilties and gear. With an custom alot of customsation and a map creator.
I made the starting concpet of the layout of the middle area and made the first prototypes of the map


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Here is a short gameplay video with some of the audio I worked on in the game.
